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    Tags: application, semiotics, synaesthesia   

    Some reflections on a creative brainstorm I had with Dan last night. We could create, in the form of a multi platform application, deceptively simple yet immensely powerful tool/toy to enhance individual’s capacity to appreciate greater depth and subtlety of sensory experience and cause-effect relationships.

    The idea looks like a sound activated, fluid, dynamic, responsive animated image (sound, light, shape and colour) rendering screen filler. Using one’s voice to sing to your mobile app, for instance, would allow you to create and record a multi-dimensional sound and animated image-scape. This simple interface could open the possibility for some profound state experiences, much as do the dance parties so popular with many folks, and make available access to deeper levels of insight and intuition simply because of the precision of the rendering of a type of spontaneous semiotic synaesthesia. The sharing of these multimedia files could open possibilities for folk to inspire and uplift each other in simple yet powerful ways.

    Underneath the bonnet, sound, colour and movement are related through proven resonances using the mathematics of wavelength correlations and complex geometry.

    This is a first pass at the idea, which I feel holds exciting potential – comments?

    @aay @ddrrnt @lukestanley @poietic @seh @smurp

     
    • antiface 2:51 am on November 23, 2012 Permalink | Reply

      I found this earlier today, something which may be a good lead in the game of trying to reinvent digital communication.

      Emotion-On-Demand Plug In For Virtual Characters – http://www.technologyreview.com/view/507786/psychologists-release-emotion-on-demand-plug-in-for-virtual-characters/

      Another vision I had recently has to do with Dance Notation. Not sure what others might know about Dance Notation, but it’s something I’ve kept a close eye on for the last decade or so. Here are some examples of things that might inspire the next generation interface..

      http://www.credo-interactive.com/products/danceforms/index.html

      http://www.movement-notation.org/

      http://www.ewmncenter.com/133376/Movement-Notation-1-1-1

      http://dancewriting.org/

      http://tapdancenotation.com/KahnotationPage.html

      http://donhe.topcities.com/pubs/led.html

      http://user.uni-frankfurt.de/~griesbec/LABPADE.HTML

      My reasoning comes from my deep understanding of arts & culture as well as writing systems. I understand how humans would come up with proto-writing systems. I have the uncanny ability of putting myself in that state, of being an early human. I can abstract away my life experience, my contact with modern technologies, etc., and experience, like many others can and do, the fundamentally human experience of just being-human.

      My interest in Dance Notation has nothing to do with dancing. It has to do with a 3-dimensional plane where movements can be transcribed. That’s all. It’s the ability of transcribing movements in space, a body’s movements, onto paper so others can read it.

      My vision of the perfect interface would involve a 3D timeline where I could watch a short animation of some fundamental human experience. Say someone communicates to me, through the interface, his or her “Experience of purchasing cigarettes at the store”. I could watch a 15-25 second animation over a 3-dimensional plane, of the movements involved, the individual’s movements. Then in another module, I could watch an animation of the different changes in facial aspect, affect, you know, all the important information, facial expressions, posture, non-verbal language, proxemics information, i.e. distance between individual and other objects or persons and so on.

      That way, visually, I could “grasp” an entire experience.. I could play it back, I could perhaps see the individual’s annotations, share my own annotations.. Then all you need is an easy way for people to make these short animations.. and then you could catalogue the entirety of human experiences.. all categorized, with a faceted search interface so you can navigate/browse the “Human Experience Genome” collection..

      But forget eye-candy, I have an overwhelming feeling that people are going for eye-candy, when eye-candy should never be the first step in the development of something like this. Specification first, look & feel later..

      I also think creativity and creative expression should not be the first goals for the interface. First, I think you want a system like a writing system or simple communication technology.. You want to be able to use it so communicate certain things.. once you have the framework, the specification, you can build a prototype, and later on you can get people to test it, and then people can have a field day expressing themselves creatively.. but for me the basic design questions have nothing to do with creative self-expression.. you’re buiding a technology that, yes, is designed to support an endless number, endless flow of states, experiences, communications, etc.. but your design goal is to make it very open and extensible.. and if you focus on eye-candy early on, it will blind you.. so most of what I’ve seen so far is pure eye-candy, it’s fun for the first 5 minutes and then grows old and boring.. it outlives its utility rather quickly.. I personally go back to using an actual pad of paper and a pencil rather quickly after testing eye-candy-rich apps like that.. or video demos, I watch them and it makes me feel something for about 5 minutes, then I go back to reality..

      Also, does anyone actually have a need for this thing? Did people express that they needed this thing? Does anyone really need it, or is it just what the designers need? That may be great, the desire may be great, but in the long-term it will have zero viability if it doesn’t answer a basic human need..

      Sorry if I sound like an ass, I’m just here to check that dreaming stays connected to physical reality. Or else if what people want is eye-candy, then give them LSD instead of building a new technology.. buy a bunch of LSD in bulk and give it to people.. they will have super eye-candy experiences and do lots of multidimensional multisensory communicating.. 😉

      • ddrrnt 11:05 am on November 24, 2012 Permalink | Reply

        @antiface I certainly wouldn’t count out creative expression and interactive eye-candy. Whatever we end up designing with be compelling and attractive, because it has to be. At this point we’re simply tossing around ideas.

        As you know at YWorlds we’re going to “invent and teach the world to use a universal high level visual language to represent complexity across barriers of language, culture and inherited linearity.” Expressing emotions with our voices and in dance with sensors that may recognize and annotate the inputs and transform them into soundscapes and visualizations that evoke a capacity to communicate more fluidly, not just with each other, but with machines. Who knows?

        Consider this: http://www.ted.com/talks/view/lang/en//id/1110

        And what Thomas W. Malone from the MIT Center for Collective Intelligence recently wrote:

        … we’re also trying to understand the science behind the deeper phenomena of humans working together or humans and computers working together in ways that will help us understand how to create new kinds of human or human and computer cooperatives or collective intelligences.”

        http://edge.org/conversation/collective-intelligence

        Thanks for your response, Alex. I liked the article re: the emotion on demand plugin. Ttyl.

    • AAY 3:55 am on November 26, 2012 Permalink | Reply

      What stimulating ideas! My quick response to the google map, and any other effort of its kind, is that it must be created and understood through its objectives. The objective of google appears to be to make money for its shareholders by utilizing large scale unpaid societal contributions and its technologies to make markets and products and services that it can dominate and monetarize. Y Worlds has as its objectives nurture, equality, truth and systems. These principles take us in a different direction. Y Worlds is developing it full up business plan right now and it will have, does have today, a simple set of models that guide us. And we are designed to be self generative – we create amazing mixes of people and resources and nutrients and environments and let them flourish and benefit and share with the world.

      Regarding semiotics, we believe the essence of what we want to do revolves around objectives, meaning, value, autopoeisis, pattern (both aesthetic and highly effective), and creative expression based upon a core foundation of a new and better language to address complexity and systems and multiple variables moving in space and time. If we stick with meaning and value for a moment, consider anything and deconstruct it into the small set of meanings and values that you want to either extract or communicate or organize. Our challenge is evolve a new system that is compelling, that works, that is creator/user oriented, and that delivers meaning at the desired level. There will be massive room for robust, creative interpretation – but within a relatively simply new language of color, shape, pattern, motion within fixed cellular ontological models that are robust, scalable and adaptable.

      Capturing representational sensory experiences, cause and effect meanings, movement across space and time, all are integral to the approach we have in mind. It is a meld of a universal base semiotic language, powerful tools for creative expression and representation and organization and database/rerieval.

      We image real time browser based generative engines that eventually become rich video game like worlds. There is no reason we cannot today build such a beast that offers a form of computer aided life that is rich with expression, meaning and intimate communication. Alan

  • gd 6:55 pm on November 15, 2012 Permalink | Reply | Flag unresolved
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    Luke and I are setting up an account with Trello https://trello.com/ so we are catered to in our collaborative development envioronment needs for this iteration of the project, stay tuned for details.

     
    • AAY 6:58 pm on November 15, 2012 Permalink | Reply

      Nice. We will stay tuned. Alan

    • openworld 7:23 pm on November 15, 2012 Permalink | Reply

      Trello seems to be an outstanding free project management system – look forward to seeing it in action!

    • tawhuac 8:07 pm on November 15, 2012 Permalink | Reply

      +1

    • antiface 8:28 pm on November 15, 2012 Permalink | Reply

      I use Trello regularly, it’s a good pick. You should be able to invite me to the “Organization”. You can have boards and can create “Organizations”. Anyway I’m not sure how to use Trello collaboratively, in any case this is my profile on Trello. https://trello.com/alexgagnon

    • antiface 10:12 pm on November 15, 2012 Permalink | Reply

      Just a note as I wait for details. I’ve been using Trello for a while as well as numerous other apps in the same category. Trello will not solve all our problems. It can greatly improve workflow, it’s a great little tool, but in and of itself, it won’t help unless used properly.

      Trello works with Boards and Cards. A Board has Cards, and Cards can be in one of three categories/columns on the page: TO DO, DOING, and DONE. That essentially makes it a Kanban Board. The three columns are meant to give visual control over projects, processes, etc.

      There can be many Boards, though, each with many Cards. A Card has a description, can be given Labels, it can be Assigned to different Members, you can add a Checklist, you can assign a Due Date, Attach Files, and then people can Comment on them indefinitely..

      For Trello to do its job, everyone needs to use it, and use it regularly. If we are not disciplined in our use of Trello, it won’t help at all, and might even make things worse. Just a suggestion, if we start using Trello, it should be the first thing we open in the morning, it should be opened all day long, and be the last thing we check before going to bed.

      Personally, I’m using my own Kanban-like Boards in my office, physical boards, real boards above my actual desk. Oh and you can add Lists to Boards too.. but anyway I probably won’t be using the Trello Board(s) all that much because I’m not sure yet what my role can or would or will be within the greater Y World project. Anyway just letting you know that Trello, like all tools, may be great and wonderful and all that, but only if used regularly and used efficiently. The tool itself is never the answer to your problems. It is a tool, nothing more, nothing less.

    • gd 10:42 pm on November 15, 2012 Permalink | Reply

      Thanks Alex, you are correct, for us to get things done we need to treat what we are building as a priority and the tool as a workspace we all inhabit and refer to, communicating effectively and reliably.

    • ddrrnt 5:40 am on November 16, 2012 Permalink | Reply

      Thanks for the rundown, @antiface. I look forward to giving it a shot, @gd. I do enjoy the PLAYGROUND for communication though. IF you find me on Trello @ddrrnt, then add me. Cheers,

      • gd 2:34 pm on November 16, 2012 Permalink | Reply

        Yes @ddrrnt the playground is vital and all the workflows and their resolutions, as well as discussions around them should still be shared here, it’s just that this wordpress system is not up to project management capacity IMO – perhaps future iterations of the y-worlds platform will build in that capability, meanwhile, to get things done, there is a creative brainstorm in a google doc and a growing trello wireframe which should be in a shareworthy state soon.

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